Not much information as of now, I am in the process of building this web page.
I would like you to know that I have "NO prior programming experience".
What I've done is to try and make WDL scripts easier for people like me to use and to be able to understand how to use them. Some of the scripts need no explanation, but some can be confusing as to where to put the script snippets in your levels WDL.
Zip files that have a readme.txt with them, I suggest you read them before running them. There are some that have DEMOS that to really understand the script you should run the demo and see how you should lay things out.
I also want to Thank all the people on the 3DGS forum that have given me the help I have needed,.. it was and "is" greatly appreciated.
If there are any of these you don't understand feel free to email me and I will try and help you as much as I can.
Yours Truely;
the Mad Dog
**** All of these files have only been tested in A5.12+ ****

**** All of my startup wdl's have the path
"C:\\PROGRAM FILES\\GSTUDIO\\template";
you may have change this to match your template path ****

These files open in their own window,
you can copy and paste scripts by choosing
edit, select all, copy (you should see everythings highlighted)
then open your text editor (like notepad) and paste.
Or choose File, save as, then to a folder.
*NOTE when you use copy and paste on a
script file that has pictures only the
script will be copied, no pictures.
bmp file for a window....with setup text
#01
Click on small pics for a larger view
Trick Mirror Demo

view mirror script with layout..Mirror
View a simple....level layout
Mirror Demo Zip File... .217kb
#02
Lazer Beam Demo
Pulsating Beam
Damages Player

view lazer script.. Lazer
Lazer Demo Zip File... .264kb
#03
Sword for 3D Shooter type game without,
having to use venture.wdl
Screen Shot ........... View Script
Floppy contains the mysword.mdl,
wdl script
and a wav file for the sword.
....30kb
#04
HEALTH and AMMO PANEL
..View Script
Screen Shot
This panel has digits for the ammo
and a red bar for players health.
Floppy contains bmps,pcx,script. ....5kb

Here is a small one room demo using the panel
with a player, guard, health & ammo pack...391kb
This floppy contains a folder "1PanDemo, after
unzipping place the folder in your GStudio main folder,
then from WED open the folder choose demo1.wmp, and run it.
#05
Double Doors
Using a trigger to open and close
Screen Shot
View Script
View a Layout
View a Layout for making a door in WED

Floppy contains Demo with all the entities ....327kb
#06
Sliding Gates

Using a trigger to open and close
View Script
The layout is the same one that is in the double doors
Floppy contains a folder named "Sliding". After unzipping
open WED then open folder Sliding and run "sliddor.wmp" ....220kb
#07
Simple Broken Window
These files come with a piece of glass that you can resize easily
to fit your needs no frame like the one pictured.
Before......After..
Listen to glass breaking
View Script
Floppy contains script, glass21.pcx, glass22.pcx, & .wav files ....30kb
#08
Sounds for locked doors
door locked
go away
View Script
Floppy contains wav files and WDL script. ....11kb
#09
Enemy leaves a key when killed
There are enimies for red, green and gold keys.
View Script

#10
Leave a Key & Broken Window Demo..***Updated 1-09-02***
Floppy contains a folder "3keys". Unzip and place this folder in your
GStudio folder, then in WED, file open, from the "3keys folder"
choose"keyglass.wmp" then run it...359kb
Before you shoot at the guard try to open the door first
you will get a message "gold key required",then kill the guard.
Of course you have to set your enemies Action enemy_key_gold.
Use spacebar to pick up key and open door.
#11
Enemy leaves a health pack
or ammo pack
or doorkey when killed
Sliding Doors, Paper Target
Keyboard assigns & Spinning Targets

Also the ammo, health and score panel
with a script for morphing from a sign to a gun.
....Screen Shot
Press "K" key to bring up crosshair
and you'll see bullet hole hits it's center
when Screen size is at 800x600 (default for this demo)
Floppy contains a folder "demoroom"
Unzip and run demoroom.exe from the folder...1.6mb

#12
Tired of the default muzzle flash
how is this one instead

.....View Script
Floppy contains the muzzle flash pcx and script....3kb
#13
Hanging Target
Spins on a crossbar


To see how the target was made.CLICK HERE
Floppy contains folder, bmaps and script
Run the spintarg.exe from the spintarg.cd folder ....1.2mb
#14
Sky Dome


View a Screen Shot
Floppy contains the sky MDL with a script and instructions for
setting up the dome and making the clouds move... ..57kb
#15
A Sliding Door with Glass Window
DEMO


Floppy contains the Door MDL with a script and instructions for
setting up to be used along with the standard templates... ..262kb
Here is a demo game that has 6 levels that was made using
Pie in the Sky Game Creation System, which is the game engine
that got me started trying to build pc games for windows.
You talk about easy,..you can build a game like this demo
in about a week. However it does not compare with the effects
that you can do in A5 3DGS, but with this program it's
basicly just click and drag, the walls, floors, actors and their behavior and so forth are all just a click away, no script writting.
I just put this here in case some people would like to compare
the difference between a truely scriptless engine and 3DGS.
Screen Shot
It has a setup.exe and uninstall for windows Title "Mad Dog Hunter"....8.6mg

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